﻿using System;
using System.Collections.Generic;
using System.Text;
using LeePong.Game.Shapes;

namespace LeePong.Game.Entities
{
    public class Land
    {
        public FixedRectangle Rect;

        public Land(Rectangle rect)
        {
            this.Rect = new FixedRectangle(rect);
        }

    }
}
